A gambling dealer begins their shift by inspecting cards and gaming equipment to ensure everything is in proper working condition. Throughout their shift, they stand behind gaming tables dealing cards to players, announcing game rules, and guiding customers through gameplay procedures. They continuously monitor player bets, verify wagers before games begin, and calculate winnings or collect losing bets according to established house rules. Dealers exchange paper currency for gaming chips, greet new customers to make them feel welcome, and work collaboratively with other dealers and supervisors to maintain smooth gaming operations. They must stay alert to identify potential rule violations or suspicious behavior while providing friendly customer service to enhance the gaming experience.
Successful gambling dealers combine strong mathematical skills with excellent interpersonal abilities and unwavering attention to detail. They possess natural customer service orientation and can maintain composure under pressure while handling large sums of money and managing diverse personalities. Individuals who thrive in this role demonstrate high dependability and integrity, as they are entrusted with significant financial transactions and must maintain strict adherence to gaming regulations. The conventional and enterprising personality types (RIASEC C:5.46, E:5.18) excel here, as the role requires following established procedures while engaging dynamically with customers and adapting to fast-paced gaming environments.
Gambling dealers face moderate automation risk as electronic gaming machines and online platforms continue expanding. However, their role in providing personal interaction and managing complex table games offers some protection from complete automation. Live dealer technology for online gaming may create new opportunities while traditional table games maintain customer preference for human dealers, particularly in high-end gaming experiences.
Postings appear within hours of going live on the source ATS. No aggregator lag. Direct from source.
| TERM | COUNT | FREQ | BAR | SOURCE ATTRIBUTION |
|---|---|---|---|---|
| tendency | 42 | 0.0151 | onet dimensi 100% | |
| others | 38 | 0.0136 | onet dimensi 100% | |
| gaming | 37 | 0.0133 | inference 51% dwas 35% | |
| equipment | 30 | 0.0108 | onet dimensi 77% inference 10% | |
| gambling | 21 | 0.0075 | inference 57% wikipedia 29% | |
| activities | 18 | 0.0065 | onet dimensi 50% dwas 44% | |
| principles | 16 | 0.0057 | onet dimensi 100% | |
| rules | 15 | 0.0054 | onet dimensi 53% inference 27% | |
| games | 15 | 0.0054 | inference 53% onet tasks 40% | |
| control | 14 | 0.0050 | onet dimensi 86% onet tasks 7% | |
| customer | 12 | 0.0043 | inference 58% onet dimensi 33% | |
| includes | 12 | 0.0043 | onet dimensi 100% | |
| objects | 12 | 0.0043 | onet dimensi 100% | |
| procedures | 11 | 0.0039 | onet dimensi 73% inference 18% | |
| dealers | 11 | 0.0039 | inference 82% onet tasks 18% | |
| techniques | 11 | 0.0039 | onet dimensi 91% inference 9% | |
| ideas | 11 | 0.0039 | onet dimensi 100% | |
| materials | 10 | 0.0036 | onet dimensi 100% | |
| body | 10 | 0.0036 | onet dimensi 100% | |
| orientation | 10 | 0.0036 | onet dimensi 90% inference 10% | |
| game | 9 | 0.0032 | onet tasks 44% inference 44% | |
| customers | 9 | 0.0032 | onet dimensi 33% inference 33% | |
| monitoring | 9 | 0.0032 | onet dimensi 89% inference 11% | |
| problems | 9 | 0.0032 | onet dimensi 100% | |
| service | 9 | 0.0032 | inference 56% onet dimensi 22% | |
| providing | 9 | 0.0032 | onet dimensi 78% inference 22% | |
| services | 9 | 0.0032 | onet dimensi 67% inference 22% | |
| resources | 9 | 0.0032 | onet dimensi 100% | |
| events | 9 | 0.0032 | onet dimensi 89% wikipedia 11% | |
| quickly | 9 | 0.0032 | onet dimensi 100% |
Provenance Window — Full Source Record · 39-3011.00 · Gambling Dealers 7 source blocks · click to expand
[Core] [90% incumbents] Pay winnings or collect losing bets as established by the rules and procedures of a specific game. DWAs: Conduct gaming transactions. [Core] [90% incumbents] Stand behind a gaming table and deal the appropriate number of cards to each player. DWAs: Conduct amusement or gaming activities. [Core] [90% incumbents] Receive, verify, and record patrons' cash wagers. DWAs: Maintain financial or account records. | Conduct gaming transactions. [Core] [90% incumbents] Conduct gambling games, such as dice, roulette, cards, or keno, following all applicable rules and regulations. DWAs: Conduct amusement or gaming activities. [Core] [90% incumbents] Compute amounts of players' wins or losses, or scan winning tickets presented by patrons to calculate the amount of money won. DWAs: Compute gaming wins and losses. [Core] [89% incumbents] Greet customers and make them feel welcome. DWAs: Greet customers, patrons, or visitors. [Core] [89% incumbents] Exchange paper currency for playing chips or coin money. DWAs: Conduct gaming transactions. [Core] [89% incumbents] Check to ensure that all players have placed bets before play begins. DWAs: Conduct amusement or gaming activities. [Core] [89% incumbents] Inspect cards and equipment to be used in games to ensure that they are in good condition. DWAs: Inspect equipment to ensure proper functioning. [Core] [89% incumbents] Work as part of a team of dealers in games, such as baccarat or craps. DWAs: Conduct amusement or gaming activities. [Core] [89% incumbents] Open and close cash floats and game tables. DWAs: Conduct amusement or gaming activities. [Core] [89% incumbents] Answer questions about game rules and casino policies. DWAs: Respond to customer inquiries. [Core] [89% incumbents] Refer patrons to gaming cashiers to collect winnings. DWAs: Refer customers to appropriate personnel. [Supplemental] [89% incumbents] Supervise staff and monitor gambling tables to ensure security of the game. DWAs: Monitor operational quality or safety. | Supervise service workers. [Supplemental] [89% incumbents] Train new dealers. DWAs: Train service staff. [Core] [88% incumbents] Apply rule variations to card games such as poker, in which players bet on the value of their hands. DWAs: Conduct amusement or gaming activities. [Core] [87% incumbents] Deal cards to house hands, and compare these with players' hands to determine winners, as in black jack. DWAs: Conduct amusement or gaming activities. [Core] [87% incumbents] Start and control games and gaming equipment, and announce winning numbers or colors. DWAs: Operate gaming equipment. [Supplemental] [87% incumbents] Seat patrons at gaming tables. DWAs: Usher patrons to seats or exits. [Supplemental] [87% incumbents] Prepare collection reports for submission to supervisors. DWAs: Prepare operational reports or records. [Supplemental] [85% incumbents] Participate in games for gambling establishments to provide the minimum complement of players at a table. DWAs: Conduct amusement or gaming activities.
--- SKILLS --- Active Listening (imp:3.38 lvl:3.00) — Giving full attention to what other people are saying, taking time to understand Speaking (imp:3.38 lvl:2.88) — Talking to others to convey information effectively. Reading Comprehension (imp:3.00 lvl:2.62) — Understanding written sentences and paragraphs in work-related documents. Monitoring (imp:3.00 lvl:3.00) — Monitoring/Assessing performance of yourself, other individuals, or organization Mathematics (imp:2.75 lvl:2.00) — Using mathematics to solve problems. Critical Thinking (imp:2.75 lvl:2.88) — Using logic and reasoning to identify the strengths and weaknesses of alternativ Writing (imp:2.25 lvl:2.25) — Communicating effectively in writing as appropriate for the needs of the audienc Active Learning (imp:2.25 lvl:2.38) — Understanding the implications of new information for both current and future pr Learning Strategies (imp:2.00 lvl:2.00) — Selecting and using training/instructional methods and procedures appropriate fo Science (imp:1.00) — Using scientific rules and methods to solve problems. --- KNOWLEDGE --- Customer and Personal Service (imp:4.23 lvl:4.02) — Knowledge of principles and processes for providing customer and personal servic Mathematics (imp:3.86 lvl:3.99) — Knowledge of arithmetic, algebra, geometry, calculus, statistics, and their appl English Language (imp:3.27 lvl:2.75) — Knowledge of the structure and content of the English language including the mea Administration and Management (imp:2.86 lvl:2.43) — Knowledge of business and management principles involved in strategic planning, Public Safety and Security (imp:2.77 lvl:2.53) — Knowledge of relevant equipment, policies, procedures, and strategies to promote Law and Government (imp:2.75 lvl:2.15) — Knowledge of laws, legal codes, court procedures, precedents, government regulat Sales and Marketing (imp:2.72 lvl:2.48) — Knowledge of principles and methods for showing, promoting, and selling products Education and Training (imp:2.27 lvl:2.49) — Knowledge of principles and methods for curriculum and training design, teaching Computers and Electronics (imp:2.18 lvl:1.89) — Knowledge of circuit boards, processors, chips, electronic equipment, and comput Psychology (imp:2.03 lvl:2.44) — Knowledge of human behavior and performance; individual differences in ability, Communications and Media (imp:1.97 lvl:1.39) — Knowledge of media production, communication, and dissemination techniques and m Economics and Accounting (imp:1.91 lvl:1.53) — Knowledge of economic and accounting principles and practices, the financial mar Administrative (imp:1.87 lvl:1.51) — Knowledge of administrative and office procedures and systems such as word proce Transportation (imp:1.84 lvl:0.93) — Knowledge of principles and methods for moving people or goods by air, rail, sea Personnel and Human Resources (imp:1.82 lvl:1.22) — Knowledge of principles and procedures for personnel recruitment, selection, tra Foreign Language (imp:1.79 lvl:1.04) — Knowledge of the structure and content of a foreign (non-English) language inclu Sociology and Anthropology (imp:1.68 lvl:1.12) — Knowledge of group behavior and dynamics, societal trends and influences, human Telecommunications (imp:1.63 lvl:0.71) — Knowledge of transmission, broadcasting, switching, control, and operation of te Production and Processing (imp:1.51 lvl:0.94) — Knowledge of raw materials, production processes, quality control, costs, and ot Philosophy and Theology (imp:1.50 lvl:0.96) — Knowledge of different philosophical systems and religions. This includes their Therapy and Counseling (imp:1.46 lvl:0.84) — Knowledge of principles, methods, and procedures for diagnosis, treatment, and r Mechanical (imp:1.36 lvl:0.38) — Knowledge of machines and tools, including their designs, uses, repair, and main Food Production (imp:1.35 lvl:0.65) — Knowledge of techniques and equipment for planting, growing, and harvesting food Medicine and Dentistry (imp:1.33) — Knowledge of the information and techniques needed to diagnose and treat human i Design (imp:1.32 lvl:0.68) — Knowledge of design techniques, tools, and principles involved in production of Geography (imp:1.30) — Knowledge of principles and methods for describing the features of land, sea, an History and Archeology (imp:1.25) — Knowledge of historical events and their causes, indicators, and effects on civi Engineering and Technology (imp:1.21) — Knowledge of the practical application of engineering science and technology. Th Building and Construction (imp:1.19 lvl:0.31) — Knowledge of materials, methods, and the tools involved in the construction or r Physics (imp:1.18) — Knowledge and prediction of physical principles, laws, their interrelationships, Fine Arts (imp:1.18 lvl:0.24) — Knowledge of the theory and techniques required to compose, produce, and perform Chemistry (imp:1.11) — Knowledge of the chemical composition, structure, and properties of substances a Biology (imp:1.07) — Knowledge of plant and animal organisms, their tissues, cells, functions, interd --- ABILITIES --- Oral Comprehension (imp:3.75 lvl:3.75) — The ability to listen to and understand information and ideas presented through Oral Expression (imp:3.75 lvl:3.75) — The ability to communicate information and ideas in speaking so others will unde Speech Recognition (imp:3.50 lvl:3.00) — The ability to identify and understand the speech of another person. Speech Clarity (imp:3.50 lvl:3.00) — The ability to speak clearly so others can understand you. Near Vision (imp:3.38 lvl:3.25) — The ability to see details at close range (within a few feet of the observer). Problem Sensitivity (imp:3.25 lvl:3.12) — The ability to tell when something is wrong or is likely to go wrong. It does no Deductive Reasoning (imp:3.12 lvl:3.00) — The ability to apply general rules to specific problems to produce answers that Information Ordering (imp:3.12 lvl:3.12) — The ability to arrange things or actions in a certain order or pattern according Finger Dexterity (imp:3.12 lvl:2.88) — The ability to make precisely coordinated movements of the fingers of one or bot Selective Attention (imp:3.00 lvl:3.00) — The ability to concentrate on a task over a period of time without being distrac Manual Dexterity (imp:3.00 lvl:2.75) — The ability to quickly move your hand, your hand together with your arm, or your Inductive Reasoning (imp:2.88 lvl:2.88) — The ability to combine pieces of information to form general rules or conclusion Mathematical Reasoning (imp:2.88 lvl:2.00) — The ability to choose the right mathematical methods or formulas to solve a prob Number Facility (imp:2.88 lvl:2.75) — The ability to add, subtract, multiply, or divide quickly and correctly. Perceptual Speed (imp:2.88 lvl:2.88) — The ability to quickly and accurately compare similarities and differences among Arm-Hand Steadiness (imp:2.88 lvl:2.50) — The ability to keep your hand and arm steady while moving your arm or while hold Far Vision (imp:2.88 lvl:2.75) — The ability to see details at a distance. Category Flexibility (imp:2.75 lvl:2.75) — The ability to generate or use different sets of rules for combining or grouping Speed of Closure (imp:2.75 lvl:2.75) — The ability to quickly make sense of, combine, and organize information into mea Flexibility of Closure (imp:2.75 lvl:2.75) — The ability to identify or detect a known pattern (a figure, object, word, or so Time Sharing (imp:2.75 lvl:2.62) — The ability to shift back and forth between two or more activities or sources of Trunk Strength (imp:2.75 lvl:2.25) — The ability to use your abdominal and lower back muscles to support part of the Written Comprehension (imp:2.62 lvl:2.88) — The ability to read and understand information and ideas presented in writing. Visual Color Discrimination (imp:2.62 lvl:2.12) — The ability to match or detect differences between colors, including shades of c Auditory Attention (imp:2.62 lvl:2.25) — The ability to focus on a single source of sound in the presence of other distra Visualization (imp:2.38 lvl:2.12) — The ability to imagine how something will look after it is moved around or when Written Expression (imp:2.25 lvl:1.88) — The ability to communicate information and ideas in writing so others will under Memorization (imp:2.25 lvl:2.25) — The ability to remember information such as words, numbers, pictures, and proced Fluency of Ideas (imp:2.12 lvl:1.88) — The ability to come up with a number of ideas about a topic (the number of ideas Originality (imp:2.12 lvl:1.75) — The ability to come up with unusual or clever ideas about a given topic or situa Control Precision (imp:2.12 lvl:1.75) — The ability to quickly and repeatedly adjust the controls of a machine or a vehi Multilimb Coordination (imp:2.12 lvl:2.00) — The ability to coordinate two or more limbs (for example, two arms, two legs, or Extent Flexibility (imp:2.12 lvl:2.00) — The ability to bend, stretch, twist, or reach with your body, arms, and/or legs. Wrist-Finger Speed (imp:2.00 lvl:1.25) — The ability to make fast, simple, repeated movements of the fingers, hands, and Dynamic Strength (imp:2.00 lvl:1.12) — The ability to exert muscle force repeatedly or continuously over time. This inv Stamina (imp:2.00 lvl:1.62) — The ability to exert yourself physically over long periods of time without getti Static Strength (imp:1.88 lvl:1.25) — The ability to exert maximum muscle force to lift, push, pull, or carry objects. Gross Body Coordination (imp:1.88 lvl:0.88) — The ability to coordinate the movement of your arms, legs, and torso together wh Depth Perception (imp:1.88 lvl:0.88) — The ability to judge which of several objects is closer or farther away from you Hearing Sensitivity (imp:1.88 lvl:1.75) — The ability to detect or tell the differences between sounds that vary in pitch Gross Body Equilibrium (imp:1.75 lvl:0.75) — The ability to keep or regain your body balance or stay upright when in an unsta Response Orientation (imp:1.38 lvl:0.50) — The ability to choose quickly between two or more movements in response to two o Dynamic Flexibility (imp:1.38 lvl:0.38) — The ability to quickly and repeatedly bend, stretch, twist, or reach out with yo Reaction Time (imp:1.25 lvl:0.25) — The ability to quickly respond (with the hand, finger, or foot) to a signal (sou Peripheral Vision (imp:1.25 lvl:0.38) — The ability to see objects or movement of objects to one's side when the eyes ar Spatial Orientation (imp:1.12 lvl:0.12) — The ability to know your location in relation to the environment or to know wher Speed of Limb Movement (imp:1.12 lvl:0.12) — The ability to quickly move the arms and legs. Explosive Strength (imp:1.12 lvl:0.12) — The ability to use short bursts of muscle force to propel oneself (as in jumping Sound Localization (imp:1.12 lvl:0.12) — The ability to tell the direction from which a sound originated. Rate Control (imp:1.00) — The ability to time your movements or the movement of a piece of equipment in an Night Vision (imp:1.00) — The ability to see under low-light conditions. Glare Sensitivity (imp:1.00) — The ability to see objects in the presence of a glare or bright lighting. --- WORK ACTIVITIES --- Performing for or Working Directly with the Public (imp:3.75 lvl:4.19) — Performing for people or dealing directly with the public. This includes serving Communicating with Supervisors, Peers, or Subordinates (imp:3.43 lvl:3.36) — Providing information to supervisors, co-workers, and subordinates by telephone, Establishing and Maintaining Interpersonal Relationships (imp:3.37 lvl:3.69) — Developing constructive and cooperative working relationships with others, and m Getting Information (imp:3.02 lvl:2.43) — Observing, receiving, and otherwise obtaining information from all relevant sour Handling and Moving Objects (imp:2.96 lvl:3.31) — Using hands and arms in handling, installing, positioning, and moving materials, Identifying Objects, Actions, and Events (imp:2.85 lvl:1.88) — Identifying information by categorizing, estimating, recognizing differences or Resolving Conflicts and Negotiating with Others (imp:2.71 lvl:2.51) — Handling complaints, settling disputes, and resolving grievances and conflicts, Evaluating Information to Determine Compliance with Standards (imp:2.65 lvl:1.91) — Using relevant information and individual judgment to determine whether events o Coaching and Developing Others (imp:2.62 lvl:2.43) — Identifying the developmental needs of others and coaching, mentoring, or otherw Communicating with People Outside the Organization (imp:2.61 lvl:2.73) — Communicating with people outside the organization, representing the organizatio Assisting and Caring for Others (imp:2.55 lvl:2.48) — Providing personal assistance, medical attention, emotional support, or other pe Performing General Physical Activities (imp:2.53 lvl:2.09) — Performing general physical activities includes doing activities that require co Training and Teaching Others (imp:2.49 lvl:2.40) — Identifying the educational needs of others, developing formal educational or tr Judging the Qualities of Objects, Services, or People (imp:2.47 lvl:2.31) — Assessing the value, importance, or quality of things or people. Interpreting the Meaning of Information for Others (imp:2.46 lvl:2.11) — Translating or explaining what information means and how it can be used. Processing Information (imp:2.43 lvl:1.82) — Compiling, coding, categorizing, calculating, tabulating, auditing, or verifying Developing and Building Teams (imp:2.43 lvl:1.95) — Encouraging and building mutual trust, respect, and cooperation among team membe Making Decisions and Solving Problems (imp:2.37 lvl:1.85) — Analyzing information and evaluating results to choose the best solution and sol Updating and Using Relevant Knowledge (imp:2.37 lvl:2.07) — Keeping up-to-date technically and applying new knowledge to your job. Coordinating the Work and Activities of Others (imp:2.23 lvl:1.72) — Getting members of a group to work together to accomplish tasks. Providing Consultation and Advice to Others (imp:2.20 lvl:1.46) — Providing guidance and expert advice to management or other groups on technical, Monitoring Processes, Materials, or Surroundings (imp:2.17 lvl:1.99) — Monitoring and reviewing information from materials, events, or the environment, Controlling Machines and Processes (imp:2.12 lvl:1.15) — Using either control mechanisms or direct physical activity to operate machines Guiding, Directing, and Motivating Subordinates (imp:2.09 lvl:1.64) — Providing guidance and direction to subordinates, including setting performance Scheduling Work and Activities (imp:1.98 lvl:1.42) — Scheduling events, programs, and activities, as well as the work of others. Documenting/Recording Information (imp:1.97 lvl:1.13) — Entering, transcribing, recording, storing, or maintaining information in writte Selling or Influencing Others (imp:1.86 lvl:1.75) — Convincing others to buy merchandise/goods or to otherwise change their minds or Monitoring and Controlling Resources (imp:1.86 lvl:1.44) — Monitoring and controlling resources and overseeing the spending of money. Analyzing Data or Information (imp:1.81 lvl:1.35) — Identifying the underlying principles, reasons, or facts of information by break Inspecting Equipment, Structures, or Materials (imp:1.78 lvl:1.07) — Inspecting equipment, structures, or materials to identify the cause of errors o Thinking Creatively (imp:1.75 lvl:1.16) — Developing, designing, or creating new applications, ideas, relationships, syste Organizing, Planning, and Prioritizing Work (imp:1.65 lvl:1.07) — Developing specific goals and plans to prioritize, organize, and accomplish your Performing Administrative Activities (imp:1.57 lvl:0.79) — Performing day-to-day administrative tasks such as maintaining information files Working with Computers (imp:1.51 lvl:0.93) — Using computers and computer systems (including hardware and software) to progra Developing Objectives and Strategies (imp:1.46 lvl:1.01) — Establishing long-range objectives and specifying the strategies and actions to Estimating the Quantifiable Characteristics of Products, Events, or Information (imp:1.43 lvl:0.65) — Estimating sizes, distances, and quantities; or determining time, costs, resourc Repairing and Maintaining Electronic Equipment (imp:1.40 lvl:0.78) — Servicing, repairing, calibrating, regulating, fine-tuning, or testing machines, Operating Vehicles, Mechanized Devices, or Equipment (imp:1.27) — Running, maneuvering, navigating, or driving vehicles or mechanized equipment, s Staffing Organizational Units (imp:1.22) — Recruiting, interviewing, selecting, hiring, and promoting employees in an organ Drafting, Laying Out, and Specifying Technical Devices, Parts, and Equipment (imp:1.15) — Providing documentation, detailed instructions, drawings, or specifications to t Repairing and Maintaining Mechanical Equipment (imp:1.08) — Servicing, repairing, adjusting, and testing machines, devices, moving parts, an --- WORK STYLES --- Dependability (imp:4.00) — A tendency to be reliable, responsible, and consistent in meeting work-related o Attention to Detail (imp:3.00) — A tendency to be detail-oriented, organized, and thorough in completing work. Attention to Detail (imp:2.37) — A tendency to be detail-oriented, organized, and thorough in completing work. Integrity (imp:2.32) — A tendency to be honest and ethical at work. Dependability (imp:2.30) — A tendency to be reliable, responsible, and consistent in meeting work-related o Social Orientation (imp:2.20) — A tendency to seek out, enjoy, and be energized by social interaction at work. Integrity (imp:2.00) — A tendency to be honest and ethical at work. Self-Control (imp:1.98) — A tendency to remain calm and composed and to manage emotions effectively in res Stress Tolerance (imp:1.80) — A tendency to cope and function effectively in stressful situations at work. Cooperation (imp:1.57) — A tendency to be pleasant, helpful, and willing to assist others at work. Optimism (imp:1.39) — A tendency to exhibit a positive attitude and positive emotions at work, even un Self-Confidence (imp:1.32) — A tendency to believe in one's work-related capabilities and ability to control Social Orientation (imp:1.00) — A tendency to seek out, enjoy, and be energized by social interaction at work. Cautiousness (imp:0.87) — A tendency to be careful, deliberate, and risk-avoidant when making work-related Empathy (imp:0.75) — A tendency to show concern for others and be sensitive to others' needs and feel Adaptability (imp:0.69) — A tendency to be open to and comfortable with change, new experiences, or ideas Humility (imp:0.42) — A tendency to be modest and humble when interacting with others at work. Achievement Orientation (imp:0.32) — A tendency to establish and maintain personally challenging work-related goals, Perseverance (imp:0.29) — A tendency to exhibit determination and resolve to perform or complete tasks in Sincerity (imp:0.23) — A tendency to be genuine and sincere in interactions with others at work, withou Innovation () — A tendency to be inventive, to be imaginative, and to adopt new perspectives on Achievement Orientation () — A tendency to establish and maintain personally challenging work-related goals, Intellectual Curiosity () — A tendency to seek out and acquire new work-related knowledge and obtain a deep Tolerance for Ambiguity () — A tendency to be comfortable with ambiguity and uncertainty at work. Initiative () — A tendency to be proactive and take on extra responsibilities and tasks that may Adaptability () — A tendency to be open to and comfortable with change, new experiences, or ideas Self-Confidence () — A tendency to believe in one's work-related capabilities and ability to control Perseverance () — A tendency to exhibit determination and resolve to perform or complete tasks in Leadership Orientation () — A tendency to lead, take charge, offer opinions, and provide direction at work. Humility () — A tendency to be modest and humble when interacting with others at work. Sincerity () — A tendency to be genuine and sincere in interactions with others at work, withou Empathy () — A tendency to show concern for others and be sensitive to others' needs and feel Cooperation () — A tendency to be pleasant, helpful, and willing to assist others at work. Optimism () — A tendency to exhibit a positive attitude and positive emotions at work, even un Cautiousness () — A tendency to be careful, deliberate, and risk-avoidant when making work-related Stress Tolerance () — A tendency to cope and function effectively in stressful situations at work. Self-Control () — A tendency to remain calm and composed and to manage emotions effectively in res Initiative (imp:-0.26) — A tendency to be proactive and take on extra responsibilities and tasks that may Intellectual Curiosity (imp:-0.29) — A tendency to seek out and acquire new work-related knowledge and obtain a deep Tolerance for Ambiguity (imp:-0.44) — A tendency to be comfortable with ambiguity and uncertainty at work. Leadership Orientation (imp:-0.47) — A tendency to lead, take charge, offer opinions, and provide direction at work. Innovation (imp:-0.69) — A tendency to be inventive, to be imaginative, and to adopt new perspectives on --- TRANSFERABLE SKILLS --- Social Perceptiveness (imp:3.12 lvl:2.75) — Being aware of others' reactions and understanding why they react as they do. Service Orientation (imp:3.12 lvl:2.88) — Actively looking for ways to help people. Coordination (imp:2.88 lvl:2.75) — Adjusting actions in relation to others' actions. Persuasion (imp:2.62 lvl:2.38) — Persuading others to change their minds or behavior. Instructing (imp:2.62 lvl:2.62) — Teaching others how to do something. Judgment and Decision Making (imp:2.50 lvl:2.38) — Considering the relative costs and benefits of potential actions to choose the m Time Management (imp:2.50 lvl:2.50) — Managing one's own time and the time of others. Negotiation (imp:2.38 lvl:2.25) — Bringing others together and trying to reconcile differences. Complex Problem Solving (imp:2.25 lvl:2.00) — Identifying complex problems and reviewing related information to develop and ev Management of Personnel Resources (imp:2.12 lvl:1.75) — Motivating, developing, and directing people as they work, identifying the best Operations Monitoring (imp:1.62 lvl:0.88) — Watching gauges, dials, or other indicators to make sure a machine is working pr Quality Control Analysis (imp:1.62 lvl:1.00) — Conducting tests and inspections of products, services, or processes to evaluate Systems Evaluation (imp:1.62 lvl:1.12) — Identifying measures or indicators of system performance and the actions needed Systems Analysis (imp:1.50 lvl:0.88) — Determining how a system should work and how changes in conditions, operations, Management of Financial Resources (imp:1.50 lvl:0.50) — Determining how money will be spent to get the work done, and accounting for the Troubleshooting (imp:1.38 lvl:0.38) — Determining causes of operating errors and deciding what to do about it. Operation and Control (imp:1.25 lvl:0.25) — Controlling operations of equipment or systems. Management of Material Resources (imp:1.25 lvl:0.25) — Obtaining and seeing to the appropriate use of equipment, facilities, and materi Technology Design (imp:1.12 lvl:0.12) — Generating or adapting equipment and technology to serve user needs. Equipment Maintenance (imp:1.12 lvl:0.12) — Performing routine maintenance on equipment and determining when and what kind o Operations Analysis (imp:1.00) — Analyzing needs and product requirements to create a design. Equipment Selection (imp:1.00) — Determining the kind of tools and equipment needed to do a job. Installation (imp:1.00) — Installing equipment, machines, wiring, or programs to meet specifications. Programming (imp:1.00) — Writing computer programs for various purposes. Repairing (imp:1.00) — Repairing machines or systems using the needed tools.
--- NATIONAL WAGES --- total_employment : 83,910 annual_median : $34,320 annual_pct10 : $24,040 annual_pct25 : $25,810 annual_pct75 : $49,180 annual_pct90 : $77,090 annual_mean : $42,550 hourly_median : $16.50 --- GEOGRAPHIC DISPERSION --- highest_state : Oregon ($62,230) lowest_state : Louisiana ($17,760) dispersion_ratio : 3.504x --- TOP STATES BY WAGE (35 total) --- Accommodation and Food Services emp: 46,770 median: $ 31,200 Arts, Entertainment, and Recreation emp: 35,790 median: $ 36,120 Other Services (except Public Administration) emp: 480 median: $ 22,190 Real Estate and Rental and Leasing emp: 210 median: $ 60,990 Federal, State, and Local Government, excluding State and Local Government Schools and Hospitals and the U.S. Postal Service (OEWS Designation) emp: 170 median: $ 0 --- TOP INDUSTRIES BY EMPLOYMENT (5 total) --- Accommodation and Food Services emp: 46,770 median: $ 31,200 Arts, Entertainment, and Recreation emp: 35,790 median: $ 36,120 Other Services (except Public Administration) emp: 480 median: $ 22,190 Real Estate and Rental and Leasing emp: 210 median: $ 60,990 Federal, State, and Local Government, excluding State and Local Government Schools and Hospitals and the U.S. Postal Service (OEWS Designation) emp: 170 median: $ 0
exact_match_status : no_exact_match matched_title : N/A match_score : 0.0000 wikidata_qid : N/A word_count : 0 wikipedia_url : N/A license : CC BY-SA 4.0 fetched_at : 2026-06-02T22:09:37.180519Z --- SEMANTIC NEIGHBORS (5) --- Title: Croupier (similarity: 0.2500) URL: https://en.wikipedia.org/wiki/Croupier QID: Q219184 Extract: A croupier or dealer is someone appointed at a gambling table to assist in the conduct of the game, especially in the distribution of bets and payouts. Croupiers are typically employed by casinos. Title: Matka gambling (similarity: 0.5333) URL: https://en.wikipedia.org/wiki/Matka_gambling QID: Q6787643 Extract: Matka gambling or satta is a form of betting and lottery which originally involved betting on the opening and closing rates of cotton transmitted from the New York Cotton Exchange to the Bombay Cotton Exchange. It originates from before the Partition of India when it was known as Ankada Jugar. In th Title: Casino (similarity: 0.2727) URL: https://en.wikipedia.org/wiki/Casino QID: Q133215 Extract: A casino is a facility for gambling. Casinos are often built near or combined with hotels, resorts, restaurants, retail shopping, cruise ships, and other tourist attractions. Some casinos are also known for hosting live entertainment, such as stand-up comedy, concerts, and sporting events. The term Title: Isle of Man Gambling Supervision Commission (similarity: 0.4068) URL: https://en.wikipedia.org/wiki/Isle_of_Man_Gambling_Supervision_Commission QID: Q6083971 Extract: The Isle of Man Gambling Supervision Commission is the Gaming Control Board of the Isle of Man. It regulates most forms of gambling in its territory including land based and online gambling services. Title: 2025 NBA illegal gambling prosecution (similarity: 0.3774) URL: https://en.wikipedia.org/wiki/2025_NBA_illegal_gambling_prosecution QID: Q136615796 Extract: On October 23, 2025, current and former National Basketball Association (NBA) players and a coach were among 34 people arrested and indicted for allegedly conducting rigged sports betting and poker games. Hall of Famer and current Portland Trail Blazers head coach Chauncey Billups, former player Dam
model_pass1 : claude-sonnet-4-20250514
model_pass2 : claude-haiku-4-5-20251001
inference_confidence : high
confidence_notes : Strong confidence supported by detailed O*NET data including specific tasks, skills, and knowledge areas. Clear industry context and wage data from BLS provide solid foundation for market intelligence.
inferred_at : 2026-06-03T21:19:24.582806+00:00
tokens_input : 4,502
tokens_output : 4,194
cost_usd : $0.044910
wikipedia_used : False
wikipedia_title : None
wikipedia_note : No direct Wikipedia match found, though 'Croupier' provides relevant context for the dealer role in gambling establishments. The semantic neighbor 'Matka gambling' represents a different form of gambling operation.
--- PROSE FIELDS ---
ROLE SUMMARY:
Gambling Dealers operate table games in casinos and gaming establishments, conducting games of chance by dealing cards, operating gaming equipment, and managing player transactions. They stand or sit behind gaming tables to facilitate games like blackjack, poker, craps, and roulette while ensuring compliance with gaming rules and regulations. These customer-facing professionals handle cash transactions, calculate winnings and losses, and maintain game integrity through careful monitoring and equipment inspection.
DAY IN THE LIFE:
A gambling dealer begins their shift by inspecting cards and gaming equipment to ensure everything is in proper working condition. Throughout their shift, they stand behind gaming tables dealing cards to players, announcing game rules, and guiding customers through gameplay procedures. They continuously monitor player bets, verify wagers before games begin, and calculate winnings or collect losing bets according to established house rules. Dealers exchange paper currency for gaming chips, greet new customers to make them feel welcome, and work collaboratively with other dealers and supervisors to maintain smooth gaming operations. They must stay alert to identify potential rule violations or suspicious behavior while providing friendly customer service to enhance the gaming experience.
WHO THRIVES:
Successful gambling dealers combine strong mathematical skills with excellent interpersonal abilities and unwavering attention to detail. They possess natural customer service orientation and can maintain composure under pressure while handling large sums of money and managing diverse personalities. Individuals who thrive in this role demonstrate high dependability and integrity, as they are entrusted with significant financial transactions and must maintain strict adherence to gaming regulations. The conventional and enterprising personality types (RIASEC C:5.46, E:5.18) excel here, as the role requires following established procedures while engaging dynamically with customers and adapting to fast-paced gaming environments.
CAREER ENTRY:
Most gambling dealers enter the field with a high school diploma or equivalent (69% of workers), as formal post-secondary education is typically not required. Many casinos provide on-the-job training programs lasting several weeks to months, covering game rules, dealing techniques, and customer service protocols. Some candidates attend private dealer schools or community college gaming programs to gain foundational skills before employment. Previous experience in customer service, cash handling, or hospitality can be advantageous for securing initial positions.
CAREER TRAJECTORY:
Gambling dealers can advance to specialized game positions dealing higher-stakes tables or complex games like baccarat and craps. With experience, they may progress to supervisory roles such as First-Line Supervisors of Gambling Services Workers or move into related positions like Gambling Managers. Some dealers transition to gaming surveillance, compliance, or training roles within the casino industry. Career advancement often correlates with developing expertise in multiple games and demonstrating exceptional customer service and integrity.
MARKET INTELLIGENCE:
The gambling dealer profession employs 83,910 workers nationally with a median annual wage of $34,320 (BLS OEWS May 2025), though earnings vary significantly by location from $17,760 in Louisiana to $62,230 in Oregon. Employment is concentrated in Accommodation and Food Services (46,770 workers) and Arts, Entertainment, and Recreation (35,790 workers) sectors. Geographic wage disparities reflect varying state gaming regulations and tourism levels, with higher wages typically found in major gaming destinations. Job opportunities are closely tied to the gaming industry's health and tourism patterns, with some seasonal fluctuation in resort markets.
AUTOMATION OUTLOOK:
Gambling dealers face moderate automation risk as electronic gaming machines and online platforms continue expanding. However, their role in providing personal interaction and managing complex table games offers some protection from complete automation. Live dealer technology for online gaming may create new opportunities while traditional table games maintain customer preference for human dealers, particularly in high-end gaming experiences.
--- REASONED EDGES ---
[career_pathway] First-Line Supervisors of Gambling Services Workers (39-1013.00) — confidence:high
reasoning: Direct advancement path sharing identical gaming knowledge and customer service skills with added supervisory responsibilities.
data: customer_service_knowledge_4.2
data: administration_management_knowledge_2.9
data: primary_short_relation
[skill_overlap] Gambling Cage Workers (43-3041.00) — confidence:high
reasoning: Both roles require strong mathematics skills, cash handling, and customer service in gaming environments.
data: mathematics_knowledge_3.9
data: customer_service_knowledge_4.2
data: primary_short_relation
[task_similarity] Gambling Change Persons and Booth Cashiers (41-2012.00) — confidence:high
reasoning: Similar cash transaction tasks and customer interaction requirements within gaming establishments.
data: exchange_currency_task
data: customer_service_knowledge_4.2
data: primary_short_relation
[transferable_skill] Tellers (43-3071.00) — confidence:medium
reasoning: Both roles emphasize cash handling, mathematical accuracy, and customer service with high dependability requirements.
data: mathematics_knowledge_3.9
data: dependability_work_style_4.0
data: primary_long_relation
[riasec_cluster] Amusement and Recreation Attendants (39-3091.00) — confidence:medium
reasoning: Both share conventional-enterprising RIASEC patterns and direct customer service in entertainment settings.
data: conventional_riasec_5.46
data: enterprising_riasec_5.18
data: customer_service_focus
--- NORMALIZER SIGNALS ---
match_keywords : ['dealer', 'gambling', 'casino', 'gaming', 'croupier', 'blackjack', 'poker', 'cards']
exclude_keywords : ['supervisor', 'manager', 'surveillance', 'cashier', 'attendant']
title_patterns : ['*dealer', '*croupier', 'casino*dealer', 'gaming*dealer', 'table*games']
common_variations: ['casino dealer', 'gaming dealer', 'card dealer', 'blackjack dealer', 'poker dealer', 'craps dealer', 'baccarat dealer', 'table games dealer']
total_terms : 40 top_words : ['tendency', 'others', 'gaming', 'equipment', 'gambling', 'activities', 'principles', 'rules', 'games', 'control', 'customer', 'includes', 'objects', 'procedures', 'dealers', 'techniques', 'ideas', 'materials', 'body', 'orientation'] source_layers : onet_tasks | onet_dimensions | dwas | wikipedia | inference TERM COUNT FREQ DOMINANT SOURCE SOURCE BREAKDOWN ────────────────────────────────────────────────────────────────────────────────────────── tendency 42 0.01507 onet_dimensions onet_dimensions:100% others 38 0.01363 onet_dimensions onet_dimensions:100% gaming 37 0.01327 inference inference:51% dwas:35% onet_tasks:11% equipment 30 0.01076 onet_dimensions onet_dimensions:77% inference:10% onet_tasks:7% gambling 21 0.00753 inference inference:57% wikipedia:29% onet_tasks:14% activities 18 0.00646 onet_dimensions onet_dimensions:50% dwas:44% wikipedia:6% principles 16 0.00574 onet_dimensions onet_dimensions:100% rules 15 0.00538 onet_dimensions onet_dimensions:53% inference:27% onet_tasks:20% games 15 0.00538 inference inference:53% onet_tasks:40% wikipedia:7% control 14 0.00502 onet_dimensions onet_dimensions:86% onet_tasks:7% wikipedia:7% customer 12 0.00430 inference inference:58% onet_dimensions:33% dwas:8% includes 12 0.00430 onet_dimensions onet_dimensions:100% objects 12 0.00430 onet_dimensions onet_dimensions:100% procedures 11 0.00394 onet_dimensions onet_dimensions:73% inference:18% onet_tasks:9% dealers 11 0.00394 inference inference:82% onet_tasks:18% techniques 11 0.00394 onet_dimensions onet_dimensions:91% inference:9% ideas 11 0.00394 onet_dimensions onet_dimensions:100% materials 10 0.00359 onet_dimensions onet_dimensions:100% body 10 0.00359 onet_dimensions onet_dimensions:100% orientation 10 0.00359 onet_dimensions onet_dimensions:90% inference:10% game 9 0.00323 onet_tasks onet_tasks:44% inference:44% wikipedia:11% customers 9 0.00323 onet_dimensions onet_dimensions:33% inference:33% dwas:22% monitoring 9 0.00323 onet_dimensions onet_dimensions:89% inference:11% problems 9 0.00323 onet_dimensions onet_dimensions:100% service 9 0.00323 inference inference:56% onet_dimensions:22% dwas:22% providing 9 0.00323 onet_dimensions onet_dimensions:78% inference:22% services 9 0.00323 onet_dimensions onet_dimensions:67% inference:22% wikipedia:11% resources 9 0.00323 onet_dimensions onet_dimensions:100% events 9 0.00323 onet_dimensions onet_dimensions:89% wikipedia:11% quickly 9 0.00323 onet_dimensions onet_dimensions:100% developing 9 0.00323 onet_dimensions onet_dimensions:89% inference:11% cards 8 0.00287 onet_tasks onet_tasks:50% inference:38% wikipedia:12% needs 8 0.00287 onet_dimensions onet_dimensions:100% standards 8 0.00287 onet_dimensions onet_dimensions:100% human 8 0.00287 onet_dimensions onet_dimensions:88% inference:12% production 8 0.00287 onet_dimensions onet_dimensions:100% ways 8 0.00287 onet_dimensions onet_dimensions:88% wikipedia:12% machines 8 0.00287 onet_dimensions onet_dimensions:88% inference:12% actions 8 0.00287 onet_dimensions onet_dimensions:100% performing 8 0.00287 onet_dimensions onet_dimensions:100%